简介¶
The 3D Viewport is used to interact with the 3D scene for a variety of purposes, such as modeling, animating, texture painting, etc.
标题栏区块¶
 
物体模式标题栏。¶
标题栏包含基于当前 模式 的各种菜单和控件。
Tools and modes in the 3D Viewport header are split in three groups of buttons:
变换控件¶
- 变换方向
- 用于选择和修改活动 变换方向。 
- 轴心点
- Used to change the reference point (or Pivot Point) used by many mesh manipulation tools. - Read more about Pivot Points. 
- 吸附
- Controls the snapping tools that help with transforming and modeling objects. 
- 衰减编辑
显示方式&着色类型¶
- 物体类型可见性
- Change the Object Type Visibility and selectability of objects in the 3D Viewport. 
- 视图Gizmo
- Change the way how gizmos are displayed in the 3D Viewport. 
- 视图重叠
- Change the way how overlays are displayed in the 3D Viewport. 
- 透视
- 将整个场景透明显示。这是着色控件内 透视 选项的快捷方式。 
- 视图着色
- Change the shading of the 3D Viewport.