基本体¶
参考
- 模式
物体模式和编辑模式
- 菜单
- 快捷键
Shift-A
See also
当添加曲面时,有一些常见的选项,如 物体通用选项 。
在物体/编辑模式下,添加曲面 菜单提供六种不同的曲面基本体:
NURBS曲线¶
Adds an generic curve of four control points forming an arc.
NURBS圆环¶
Adds an a closed loop of control point forming a circle. Note, a circle NURBS surface is never filled, unlike its "real" curve counterpart...
NURBS曲面¶
Adds a generic surface patch consisting of a 4×4 grid plane with the center grid slightly raised.
NURBS圆柱¶
Adds an open end cylinder, consisting of an extruded NURBS Circle.
NURBS球体¶
Adds a generic sphere constructed by revolving a grid of control points about an axis.
NURBS环体¶
Adds a doughnut-shaped primitive created by rotating a circle around an axis.