Snap¶
Reference
- Mode
- Object, Edit, and Pose Mode 
- Menu
- Hotkey
- Shift-S 
The Snap menu (also available from the 3D header in both Object Mode and Edit Mode and ). This menu provides a number of options to move the cursor or your selection to a defined point (the cursor, selection or the grid).
- Selection to Grid
- Snaps the currently selected object(s) to the nearest grid point. 
- Selection to Cursor
- Moves each one of the currently selected object(s) to the cursor location. 
- Selection to Cursor (Offset)
- Places the selection at the position of the 3D cursor. If there are multiple objects selected, they are not moved individually at the cursor position; instead, they are centered around the 3D cursor, maintaining their relative distances. 
- Selection to Active
- Moves the selection to the origin of the active object. 
- Cursor to Selected
- Places the cursor to the center of the current selection, unless see below. 
- Cursor to Center
- Places the cursor to the origin of the world (location 0, 0, 0). 
- Cursor to Grid
- Places the cursor to the nearest grid point. 
- Cursor to Active
- Places the cursor to the origin of the active (last selected) object. 
The Cursor to Selected option is also affected by the current 轴心点. For example:
- With the Bounding Box Center pivot point active, the Cursor to Selected option will snap the 3D cursor to the center of the bounding box surrounding the objects' origins. 
- When the Median Point pivot point is selected, Cursor to Selected will snap the 3D cursor to the median of the object origins.