Toolbar¶
Mesh Edit Mode tools:
- Select
- Select or move. - Select Box
- Select geometry by dragging a box. 
- Select Circle
- Select geometry by dragging a circle. 
- Select Lasso
- Select geometry by drawing a lasso. 
 
- Cursor
- Change the location of the 3D Cursor. 
- Move
- Translation tool. 
- Rotate
- Rotation tool. 
- Scale
- Scale tool. - Scale Cage
- Change the scale of an object by controlling its cage. 
 
- Transform
- Tool to adjust the objects translation, rotations and scale. 
- Annotate
- Draw free-hand annotation. - Annotate Line
- Draw straight line annotation. 
- Annotate Polygon
- Draw a polygon annotation. 
- Annotate Eraser
- Erase previous drawn annotations. 
 
- Measure
- Measure distances in the scene. 
- Extrude Region
- Extrude the selected region together freely or along an axis. - Extrude Along Normals
- Extrude Region along their local normal. 
- Extrude Individual
- Extrude each individual element along their local normal. 
- Extrude To Cursor
- Extrude selected vertices, edges or faces towards the mouse cursor. 
 
- Inset Faces
- Inset selected faces. 
- Bevel
- Create a bevel from the selected elements. 
- Loop Cut
- Create a loop cut along the mesh. - Offset Edge Loop Cut
- Add two edge loops on either side of selected loops. 
 
- Knife
- Create a knife cut in the mesh. Press enter to confirm the cut. - Bisect
- Bisect the mesh. 
 
- Poly Build
- Create geometry by adding vertices one by one. 
- Spin
- Create new geometry by extruding and rotating. - Spin Duplicate
- Create new geometry by duplicating and rotating. 
 
- Smooth
- Flatten angles of selected vertices. - Randomize
- Randomize selected vertices. 
 
- Edge Slide
- Slide edge along a faces. - Vertex Slide
- Slide vertex along an edge. 
 
- Shrink/Flatten
- Shrink selected vertices along their normals. - Push/Pull
- Push or pull (scale) selected elements. 
 
- Shear
- Shear selected elements. - To Sphere
- Move vertices outwards in a spherical shape around object center. 
 
- Rip Region
- Rip Polygons and move the result. - Rip Edge
- Extend vertices and move the result.