Sculpting and painting uses brushes to paint directly on meshes. There are several modes that use this.
雕刻: 修改网格拓扑.
顶点绘制: 修改活动色层的顶点颜色。
权重绘制: 修改活动顶点组的顶点权重。
纹理绘制: 修改活动图片纹理的像素。