Alpha¶
In this tab you control the alpha (transparency) of your strokes.
 
Line Style: Alpha.¶
- Base Transparency
- The base alpha for this line style. 
Modifiers¶
Common Options¶
- Mix
- The modifier output can be mixed with the base property using the usual methods (see for example the Mix compositing node). 
- Influence
- How much the result of this modifier affects the current property. 
- Mapping
- Either a linear progression (from 0.0 to 1.0), or a custom mapping curve. - Note - Note the linear non-inverted option is equivalent to "do nothing", as original values from materials are already in the (0.0 to 1.0) range. That is the case for: Crease Angle, 3D Curvature, Material, Noise, Tangent. 
- Invert
- Inverts the Mapping.