Apply¶
Reference
- Mode
- Pose Mode 
- Menu
- Hotkey
- Ctrl-A 
- Pose as Rest Pose
- Conversely, you may define the current pose as the new rest pose (i.e. "apply" current transformations to the Edit Mode), When you do so, the skinned objects/geometry is also reset to its default, undeformed state, which generally means you will have to skin it again. 
- Pose Selected as Rest Pose
- Same as Pose as Rest Pose but only applies to selected bones. 
- Visual Transform to Pose
- TODO. 
- Assign Custom Property Values as Default
- TODO.